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Robotics (cs.RO)

Tue, 18 Jul 2023

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1.3D-SeqMOS: A Novel Sequential 3D Moving Object Segmentation in Autonomous Driving

Authors:Qipeng Li, Yuan Zhuang, Yiwen Chen, Jianzhu Huai, Miao Li, Tianbing Ma, Yufei Tang, Xinlian Liang

Abstract: For the SLAM system in robotics and autonomous driving, the accuracy of front-end odometry and back-end loop-closure detection determine the whole intelligent system performance. But the LiDAR-SLAM could be disturbed by current scene moving objects, resulting in drift errors and even loop-closure failure. Thus, the ability to detect and segment moving objects is essential for high-precision positioning and building a consistent map. In this paper, we address the problem of moving object segmentation from 3D LiDAR scans to improve the odometry and loop-closure accuracy of SLAM. We propose a novel 3D Sequential Moving-Object-Segmentation (3D-SeqMOS) method that can accurately segment the scene into moving and static objects, such as moving and static cars. Different from the existing projected-image method, we process the raw 3D point cloud and build a 3D convolution neural network for MOS task. In addition, to make full use of the spatio-temporal information of point cloud, we propose a point cloud residual mechanism using the spatial features of current scan and the temporal features of previous residual scans. Besides, we build a complete SLAM framework to verify the effectiveness and accuracy of 3D-SeqMOS. Experiments on SemanticKITTI dataset show that our proposed 3D-SeqMOS method can effectively detect moving objects and improve the accuracy of LiDAR odometry and loop-closure detection. The test results show our 3D-SeqMOS outperforms the state-of-the-art method by 12.4%. We extend the proposed method to the SemanticKITTI: Moving Object Segmentation competition and achieve the 2nd in the leaderboard, showing its effectiveness.

2.Implementation and Evaluation of Networked Model Predictive Control System on Universal Robot

Authors:Mahsa Noroozi, Kai Wang

Abstract: Networked control systems are closed-loop feedback control systems containing system components that may be distributed geographically in different locations and interconnected via a communication network such as the Internet. The quality of network communication is a crucial factor that significantly affects the performance of remote control. This is due to the fact that network uncertainties can occur in the transmission of packets in the forward and backward channels of the system. The two most significant among these uncertainties are network time delay and packet loss. To overcome these challenges, the networked predictive control system has been proposed to provide improved performance and robustness using predictive controllers and compensation strategies. In particular, the model predictive control method is well-suited as an advanced approach compared to conventional methods. In this paper, a networked model predictive control system consisting of a model predictive control method and compensation strategies is implemented to control and stabilize a robot arm as a physical system. In particular, this work aims to analyze the performance of the system under the influence of network time delay and packet loss. Using appropriate performance and robustness metrics, an in-depth investigation of the impacts of these network uncertainties is performed. Furthermore, the forward and backward channels of the network are examined in detail in this study.

3.Sampling-based Model Predictive Control Leveraging Parallelizable Physics Simulations

Authors:Corrado Pezzato, Chadi Salmi, Max Spahn, Elia Trevisan, Javier Alonso-Mora, Carlos Hernandez Corbato

Abstract: We present a method for sampling-based model predictive control that makes use of a generic physics simulator as the dynamical model. In particular, we propose a Model Predictive Path Integral controller (MPPI), that uses the GPU-parallelizable IsaacGym simulator to compute the forward dynamics of a problem. By doing so, we eliminate the need for manual encoding of robot dynamics and interactions among objects and allow one to effortlessly solve complex navigation and contact-rich tasks. Since no explicit dynamic modeling is required, the method is easily extendable to different objects and robots. We demonstrate the effectiveness of this method in several simulated and real-world settings, among which mobile navigation with collision avoidance, non-prehensile manipulation, and whole-body control for high-dimensional configuration spaces. This method is a powerful and accessible tool to solve a large variety of contact-rich motion planning tasks.

4.Context-Conditional Navigation with a Learning-Based Terrain- and Robot-Aware Dynamics Model

Authors:Suresh Guttikonda, Jan Achterhold, Haolong Li, Joschka Boedecker, Joerg Stueckler

Abstract: In autonomous navigation settings, several quantities can be subject to variations. Terrain properties such as friction coefficients may vary over time depending on the location of the robot. Also, the dynamics of the robot may change due to, e.g., different payloads, changing the system's mass, or wear and tear, changing actuator gains or joint friction. An autonomous agent should thus be able to adapt to such variations. In this paper, we develop a novel probabilistic, terrain- and robot-aware forward dynamics model, termed TRADYN, which is able to adapt to the above-mentioned variations. It builds on recent advances in meta-learning forward dynamics models based on Neural Processes. We evaluate our method in a simulated 2D navigation setting with a unicycle-like robot and different terrain layouts with spatially varying friction coefficients. In our experiments, the proposed model exhibits lower prediction error for the task of long-horizon trajectory prediction, compared to non-adaptive ablation models. We also evaluate our model on the downstream task of navigation planning, which demonstrates improved performance in planning control-efficient paths by taking robot and terrain properties into account.

5.Patrolling Grids with a Bit of Memory

Authors:Michael Amir, Dmitry Rabinovich, Alfred M. Bruckstein

Abstract: We study the following problem in elementary robotics: can a mobile agent with $b$ bits of memory, which is able to sense only locations at Manhattan distance $V$ or less from itself, patrol a $d$-dimensional grid graph? We show that it is impossible to patrol some grid graphs with $0$ bits of memory, regardless of $V$, and give an exact characterization of those grid graphs that can be patrolled with $0$ bits of memory and visibility range $V$. On the other hand, we show that, surprisingly, an algorithm exists using $1$ bit of memory and $V=1$ that patrols any $d$-dimensional grid graph.

6.Task Space Control of Hydraulic Construction Machines using Reinforcement Learning

Authors:Hyung Joo Lee, Sigrid Brell-Cokcan

Abstract: Teleoperation is vital in the construction industry, allowing safe machine manipulation from a distance. However, controlling machines at a joint level requires extensive training due to their complex degrees of freedom. Task space control offers intuitive maneuvering, but precise control often requires dynamic models, posing challenges for hydraulic machines. To address this, we use a data-driven actuator model to capture machine dynamics in real-world operations. By integrating this model into simulation and reinforcement learning, an optimal control policy for task space control is obtained. Experiments with Brokk 170 validate the framework, comparing it to a well-known Jacobian-based approach.

7.Optimal Vehicle Trajectory Planning for Static Obstacle Avoidance using Nonlinear Optimization

Authors:Yajia Zhang, Hongyi Sun, Ruizhi Chai, Daike Kang, Shan Li, Liyun Li

Abstract: Vehicle trajectory planning is a key component for an autonomous driving system. A practical system not only requires the component to compute a feasible trajectory, but also a comfortable one given certain comfort metrics. Nevertheless, computation efficiency is critical for the system to be deployed as a commercial product. In this paper, we present a novel trajectory planning algorithm based on nonlinear optimization. The algorithm computes a kinematically feasible and comfort-optimal trajectory that achieves collision avoidance with static obstacles. Furthermore, the algorithm is time efficient. It generates an 6-second trajectory within 10 milliseconds on an Intel i7 machine or 20 milliseconds on an Nvidia Drive Orin platform.