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Robotics (cs.RO)

Wed, 05 Jul 2023

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1.Traversability Analysis for Autonomous Driving in Complex Environment: A LiDAR-based Terrain Modeling Approach

Authors:Hanzhang Xue, Hao Fu, Liang Xiao, Yiming Fan, Dawei Zhao, Bin Dai

Abstract: For autonomous driving, traversability analysis is one of the most basic and essential tasks. In this paper, we propose a novel LiDAR-based terrain modeling approach, which could output stable, complete and accurate terrain models and traversability analysis results. As terrain is an inherent property of the environment that does not change with different view angles, our approach adopts a multi-frame information fusion strategy for terrain modeling. Specifically, a normal distributions transform mapping approach is adopted to accurately model the terrain by fusing information from consecutive LiDAR frames. Then the spatial-temporal Bayesian generalized kernel inference and bilateral filtering are utilized to promote the stability and completeness of the results while simultaneously retaining the sharp terrain edges. Based on the terrain modeling results, the traversability of each region is obtained by performing geometric connectivity analysis between neighboring terrain regions. Experimental results show that the proposed method could run in real-time and outperforms state-of-the-art approaches.

2.Multi Object Tracking for Predictive Collision Avoidance

Authors:Bruk Gebregziabher

Abstract: The safe and efficient operation of Autonomous Mobile Robots (AMRs) in complex environments, such as manufacturing, logistics, and agriculture, necessitates accurate multi-object tracking and predictive collision avoidance. This paper presents algorithms and techniques for addressing these challenges using Lidar sensor data, emphasizing ensemble Kalman filter. The developed predictive collision avoidance algorithm employs the data provided by lidar sensors to track multiple objects and predict their velocities and future positions, enabling the AMR to navigate safely and effectively. A modification to the dynamic windowing approach is introduced to enhance the performance of the collision avoidance system. The overall system architecture encompasses object detection, multi-object tracking, and predictive collision avoidance control. The experimental results, obtained from both simulation and real-world data, demonstrate the effectiveness of the proposed methods in various scenarios, which lays the foundation for future research on global planners, other controllers, and the integration of additional sensors. This thesis contributes to the ongoing development of safe and efficient autonomous systems in complex and dynamic environments.

3.RBDCore: Robot Rigid Body Dynamics Accelerator with Multifunctional Pipelines

Authors:Yuxin Yang, Xiaoming Chen, Yinhe Han

Abstract: Rigid body dynamics is a key technology in the robotics field. In trajectory optimization and model predictive control algorithms, there are usually a large number of rigid body dynamics computing tasks. Using CPUs to process these tasks consumes a lot of time, which will affect the real-time performance of robots. To this end, we propose a multifunctional robot rigid body dynamics accelerator, named RBDCore, to address the performance bottleneck. By analyzing different functions commonly used in robot dynamics calculations, we summarize their reuse relationship and optimize them according to the hardware. Based on this, RBDCore can fully reuse common hardware modules when processing different computing tasks. By dynamically switching the dataflow path, RBDCore can accelerate various dynamics functions without reconfiguring the hardware. We design Structure-Adaptive Pipelines for RBDCore, which can greatly improve the throughput of the accelerator. Robots with different structures and parameters can be optimized specifically. Compared with the state-of-the-art CPU, GPU dynamics libraries and FPGA accelerator, RBDCore can significantly improve the performance.

4.Planning and Control for a Dynamic Morphing-Wing UAV Using a Vortex Particle Model

Authors:Gino Perrotta, Luca Scheuer, Yocheved Kopel, Max Basescu, Adam Polevoy, Kevin Wolfe, Joseph Moore

Abstract: Achieving precise, highly-dynamic maneuvers with Unmanned Aerial Vehicles (UAVs) is a major challenge due to the complexity of the associated aerodynamics. In particular, unsteady effects -- as might be experienced in post-stall regimes or during sudden vehicle morphing -- can have an adverse impact on the performance of modern flight control systems. In this paper, we present a vortex particle model and associated model-based controller capable of reasoning about the unsteady aerodynamics during aggressive maneuvers. We evaluate our approach in hardware on a morphing-wing UAV executing post-stall perching maneuvers. Our results show that the use of the unsteady aerodynamics model improves performance during both fixed-wing and dynamic-wing perching, while the use of wing-morphing planned with quasi-steady aerodynamics results in reduced performance. While the focus of this paper is a pre-computed control policy, we believe that, with sufficient computational resources, our approach could enable online planning in the future.

5.Floating-base manipulation on zero-perturbation manifolds

Authors:Brian A. Bittner, Jason Reid, Kevin C. Wolfe

Abstract: To achieve high-dexterity motion planning on floating-base systems, the base dynamics induced by arm motions must be treated carefully. In general, it is a significant challenge to establish a fixed-base frame during tasking due to forces and torques on the base that arise directly from arm motions (e.g. arm drag in low Reynolds environments and arm momentum in high Reynolds environments). While thrusters can in theory be used to regulate the vehicle pose, it is often insufficient to establish a stable pose for precise tasking, whether the cause be due to underactuation, modeling inaccuracy, suboptimal control parameters, or insufficient power. We propose a solution that asks the thrusters to do less high bandwidth perturbation correction by planning arm motions that induce zero perturbation on the base. We are able to cast our motion planner as a nonholonomic rapidly-exploring random tree (RRT) by representing the floating-base dynamics as pfaffian constraints on joint velocity. These constraints guide the manipulators to move on zero-perturbation manifolds (which inhabit a subspace of the tangent space of the internal configuration space). To invoke this representation (termed a \textit{perturbation map}) we assume the body velocity (perturbation) of the base to be a joint-defined linear mapping of joint velocity and describe situations where this assumption is realistic (including underwater, aerial, and orbital environments). The core insight of this work is that when perturbation of the floating-base has affine structure with respect to joint velocity, it provides the system a class of kinematic reduction that permits the use of sample-based motion planners (specifically a nonholonomic RRT). We show that this allows rapid, exploration-geared motion planning for high degree of freedom systems in obstacle rich environments, even on floating-base systems with nontrivial dynamics.

6.3D Multi-Robot Exploration with a Two-Level Coordination Strategy and Prioritization

Authors:Luigi Freda, Tiago Novo, David Portugal, Rui P. Rocha

Abstract: This work presents a 3D multi-robot exploration framework for a team of UGVs moving on uneven terrains. The framework was designed by casting the two-level coordination strategy presented in [1] into the context of multi-robot exploration. The resulting distributed exploration technique minimizes and explicitly manages the occurrence of conflicts and interferences in the robot team. Each robot selects where to scan next by using a receding horizon next-best-view approach [2]. A sampling-based tree is directly expanded on segmented traversable regions of the terrain 3D map to generate the candidate next viewpoints. During the exploration, users can assign locations with higher priorities on-demand to steer the robot exploration toward areas of interest. The proposed framework can be also used to perform coverage tasks in the case a map of the environment is a priori provided as input. An open-source implementation is available online.

7.FOCUS: Object-Centric World Models for Robotics Manipulation

Authors:Stefano Ferraro, Pietro Mazzaglia, Tim Verbelen, Bart Dhoedt

Abstract: Understanding the world in terms of objects and the possible interplays with them is an important cognition ability, especially in robotics manipulation, where many tasks require robot-object interactions. However, learning such a structured world model, which specifically captures entities and relationships, remains a challenging and underexplored problem. To address this, we propose FOCUS, a model-based agent that learns an object-centric world model. Thanks to a novel exploration bonus that stems from the object-centric representation, FOCUS can be deployed on robotics manipulation tasks to explore object interactions more easily. Evaluating our approach on manipulation tasks across different settings, we show that object-centric world models allow the agent to solve tasks more efficiently and enable consistent exploration of robot-object interactions. Using a Franka Emika robot arm, we also showcase how FOCUS could be adopted in real-world settings.

8.Robotic Sonographer: Autonomous Robotic Ultrasound using Domain Expertise in Bayesian Optimization

Authors:Deepak Raina, SH Chandrashekhara, Richard Voyles, Juan Wachs, Subir Kumar Saha

Abstract: Ultrasound is a vital imaging modality utilized for a variety of diagnostic and interventional procedures. However, an expert sonographer is required to make accurate maneuvers of the probe over the human body while making sense of the ultrasound images for diagnostic purposes. This procedure requires a substantial amount of training and up to a few years of experience. In this paper, we propose an autonomous robotic ultrasound system that uses Bayesian Optimization (BO) in combination with the domain expertise to predict and effectively scan the regions where diagnostic quality ultrasound images can be acquired. The quality map, which is a distribution of image quality in a scanning region, is estimated using Gaussian process in BO. This relies on a prior quality map modeled using expert's demonstration of the high-quality probing maneuvers. The ultrasound image quality feedback is provided to BO, which is estimated using a deep convolution neural network model. This model was previously trained on database of images labelled for diagnostic quality by expert radiologists. Experiments on three different urinary bladder phantoms validated that the proposed autonomous ultrasound system can acquire ultrasound images for diagnostic purposes with a probing position and force accuracy of 98.7% and 97.8%, respectively.

9.Stair Climbing using the Angular Momentum Linear Inverted Pendulum Model and Model Predictive Control

Authors:Oluwami Dosunmu-Ogunbi, Aayushi Shrivastava, Grant Gibson, Jessy W Grizzle

Abstract: A new control paradigm using angular momentum and foot placement as state variables in the linear inverted pendulum model has expanded the realm of possibilities for the control of bipedal robots. This new paradigm, known as the ALIP model, has shown effectiveness in cases where a robot's center of mass height can be assumed to be constant or near constant as well as in cases where there are no non-kinematic restrictions on foot placement. Walking up and down stairs violates both of these assumptions, where center of mass height varies significantly within a step and the geometry of the stairs restrict the effectiveness of foot placement. In this paper, we explore a variation of the ALIP model that allows the length of the virtual pendulum formed by the robot's stance foot and center of mass to follow smooth trajectories during a step. We couple this model with a control strategy constructed from a novel combination of virtual constraint-based control and a model predictive control algorithm to stabilize a stair climbing gait that does not soley rely on foot placement. Simulations on a 20-degree of freedom model of the Cassie biped in the SimMechanics simulation environment show that the controller is able to achieve periodic gait.

10.Mainline Automatic Train Horn and Brake Performance Metric

Authors:Rustam Tagiew

Abstract: This paper argues for the introduction of a mainline rail-oriented performance metric for driver-replacing on-board perception systems. Perception at the head of a train is divided into several subfunctions. This article presents a preliminary submetric for the obstacle detection subfunction. To the best of the author's knowledge, no other such proposal for obstacle detection exists. A set of submetrics for the subfunctions should facilitate the comparison of perception systems among each other and guide the measurement of human driver performance. It should also be useful for a standardized prediction of the number of accidents for a given perception system in a given operational design domain. In particular, for the proposal of the obstacle detection submetric, the professional readership is invited to provide their feedback and quantitative information to the author. The analysis results of the feedback will be published separately later.

11.Active Class Selection for Few-Shot Class-Incremental Learning

Authors:Christopher McClurg, Ali Ayub, Harsh Tyagi, Sarah M. Rajtmajer, Alan R. Wagner

Abstract: For real-world applications, robots will need to continually learn in their environments through limited interactions with their users. Toward this, previous works in few-shot class incremental learning (FSCIL) and active class selection (ACS) have achieved promising results but were tested in constrained setups. Therefore, in this paper, we combine ideas from FSCIL and ACS to develop a novel framework that can allow an autonomous agent to continually learn new objects by asking its users to label only a few of the most informative objects in the environment. To this end, we build on a state-of-the-art (SOTA) FSCIL model and extend it with techniques from ACS literature. We term this model Few-shot Incremental Active class SeleCtiOn (FIASco). We further integrate a potential field-based navigation technique with our model to develop a complete framework that can allow an agent to process and reason on its sensory data through the FIASco model, navigate towards the most informative object in the environment, gather data about the object through its sensors and incrementally update the FIASco model. Experimental results on a simulated agent and a real robot show the significance of our approach for long-term real-world robotics applications.

12.A Robust Open-source Tendon-driven Robot Arm for Learning Control of Dynamic Motions

Authors:Simon Guist, Jan Schneider, Hao Ma, Vincent Berenz, Julian Martus, Felix Grüninger, Michael Mühlebach, Jonathan Fiene, Bernhard Schölkopf, Dieter Büchler

Abstract: A long-lasting goal of robotics research is to operate robots safely, while achieving high performance which often involves fast motions. Traditional motor-driven systems frequently struggle to balance these competing demands. Addressing this trade-off is crucial for advancing fields such as manufacturing and healthcare, where seamless collaboration between robots and humans is essential. We introduce a four degree-of-freedom (DoF) tendon-driven robot arm, powered by pneumatic artificial muscles (PAMs), to tackle this challenge. Our new design features low friction, passive compliance, and inherent impact resilience, enabling rapid, precise, high-force, and safe interactions during dynamic tasks. In addition to fostering safer human-robot collaboration, the inherent safety properties are particularly beneficial for reinforcement learning, where the robot's ability to explore dynamic motions without causing self-damage is crucial. We validate our robotic arm through various experiments, including long-term dynamic motions, impact resilience tests, and assessments of its ease of control. On a challenging dynamic table tennis task, we further demonstrate our robot's capabilities in rapid and precise movements. By showcasing our new design's potential, we aim to inspire further research on robotic systems that balance high performance and safety in diverse tasks. Our open-source hardware design, software, and a large dataset of diverse robot motions can be found at https://webdav.tuebingen.mpg.de/pamy2/.

13.Only Pick Once -- Multi-Object Picking Algorithms for Picking Exact Number of Objects Efficiently

Authors:Zihe Ye, Yu Sun

Abstract: Picking up multiple objects at once is a grasping skill that makes a human worker efficient in many domains. This paper presents a system to pick a requested number of objects by only picking once (OPO). The proposed Only-Pick-Once System (OPOS) contains several graph-based algorithms that convert the layout of objects into a graph, cluster nodes in the graph, rank and select candidate clusters based on their topology. OPOS also has a multi-object picking predictor based on a convolutional neural network for estimating how many objects would be picked up with a given gripper location and orientation. This paper presents four evaluation metrics and three protocols to evaluate the proposed OPOS. The results show OPOS has very high success rates for two and three objects when only picking once. Using OPOS can significantly outperform two to three times single object picking in terms of efficiency. The results also show OPOS can generalize to unseen size and shape objects.

14.SACHA: Soft Actor-Critic with Heuristic-Based Attention for Partially Observable Multi-Agent Path Finding

Authors:Qiushi Lin, Hang Ma

Abstract: Multi-Agent Path Finding (MAPF) is a crucial component for many large-scale robotic systems, where agents must plan their collision-free paths to their given goal positions. Recently, multi-agent reinforcement learning has been introduced to solve the partially observable variant of MAPF by learning a decentralized single-agent policy in a centralized fashion based on each agent's partial observation. However, existing learning-based methods are ineffective in achieving complex multi-agent cooperation, especially in congested environments, due to the non-stationarity of this setting. To tackle this challenge, we propose a multi-agent actor-critic method called Soft Actor-Critic with Heuristic-Based Attention (SACHA), which employs novel heuristic-based attention mechanisms for both the actors and critics to encourage cooperation among agents. SACHA learns a neural network for each agent to selectively pay attention to the shortest path heuristic guidance from multiple agents within its field of view, thereby allowing for more scalable learning of cooperation. SACHA also extends the existing multi-agent actor-critic framework by introducing a novel critic centered on each agent to approximate $Q$-values. Compared to existing methods that use a fully observable critic, our agent-centered multi-agent actor-critic method results in more impartial credit assignment and better generalizability of the learned policy to MAPF instances with varying numbers of agents and types of environments. We also implement SACHA(C), which embeds a communication module in the agent's policy network to enable information exchange among agents. We evaluate both SACHA and SACHA(C) on a variety of MAPF instances and demonstrate decent improvements over several state-of-the-art learning-based MAPF methods with respect to success rate and solution quality.