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Artificial Intelligence (cs.AI)

Mon, 26 Jun 2023

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1.A Preference-aware Meta-optimization Framework for Personalized Vehicle Energy Consumption Estimation

Authors:Siqi Lai The Hong Kong University of Science and Technology, Weijia Zhang The Hong Kong University of Science and Technology, Hao Liu The Hong Kong University of Science and Technology The Hong Kong University of Science and Technology

Abstract: Vehicle Energy Consumption (VEC) estimation aims to predict the total energy required for a given trip before it starts, which is of great importance to trip planning and transportation sustainability. Existing approaches mainly focus on extracting statistically significant factors from typical trips to improve the VEC estimation. However, the energy consumption of each vehicle may diverge widely due to the personalized driving behavior under varying travel contexts. To this end, this paper proposes a preference-aware meta-optimization framework Meta-Pec for personalized vehicle energy consumption estimation. Specifically, we first propose a spatiotemporal behavior learning module to capture the latent driver preference hidden in historical trips. Moreover, based on the memorization of driver preference, we devise a selection-based driving behavior prediction module to infer driver-specific driving patterns on a given route, which provides additional basis and supervision signals for VEC estimation. Besides, a driver-specific meta-optimization scheme is proposed to enable fast model adaption by learning and sharing transferable knowledge globally. Extensive experiments on two real-world datasets show the superiority of our proposed framework against ten numerical and data-driven machine learning baselines. The source code is available at https://github.com/usail-hkust/Meta-Pec.

2.Medical Federated Model with Mixture of Personalized and Sharing Components

Authors:Yawei Zhao, Qinghe Liu, Xinwang Liu, Kunlun He

Abstract: Although data-driven methods usually have noticeable performance on disease diagnosis and treatment, they are suspected of leakage of privacy due to collecting data for model training. Recently, federated learning provides a secure and trustable alternative to collaboratively train model without any exchange of medical data among multiple institutes. Therefore, it has draw much attention due to its natural merit on privacy protection. However, when heterogenous medical data exists between different hospitals, federated learning usually has to face with degradation of performance. In the paper, we propose a new personalized framework of federated learning to handle the problem. It successfully yields personalized models based on awareness of similarity between local data, and achieves better tradeoff between generalization and personalization than existing methods. After that, we further design a differentially sparse regularizer to improve communication efficiency during procedure of model training. Additionally, we propose an effective method to reduce the computational cost, which improves computation efficiency significantly. Furthermore, we collect 5 real medical datasets, including 2 public medical image datasets and 3 private multi-center clinical diagnosis datasets, and evaluate its performance by conducting nodule classification, tumor segmentation, and clinical risk prediction tasks. Comparing with 13 existing related methods, the proposed method successfully achieves the best model performance, and meanwhile up to 60% improvement of communication efficiency. Source code is public, and can be accessed at: https://github.com/ApplicationTechnologyOfMedicalBigData/pFedNet-code.

3.About the Cost of Global Privacy in Density Estimation

Authors:Clément Lalanne ENS de Lyon, OCKHAM, Aurélien Garivier UMPA-ENSL, MC2, Rémi Gribonval OCKHAM

Abstract: We study non-parametric density estimation for densities in Lipschitz and Sobolev spaces, and under global privacy. In particular, we investigate regimes where the privacy budget is not supposed to be constant. We consider the classical definition of global differential privacy, but also the more recent notion of global concentrated differential privacy. We recover the result of Barber \& Duchi (2014) stating that histogram estimators are optimal against Lipschitz distributions for the L2 risk, and under regular differential privacy, and we extend it to other norms and notions of privacy. Then, we investigate higher degrees of smoothness, drawing two conclusions: First, and contrary to what happens with constant privacy budget (Wasserman \& Zhou, 2010), there are regimes where imposing privacy degrades the regular minimax risk of estimation on Sobolev densities. Second, so-called projection estimators are near-optimal against the same classes of densities in this new setup with pure differential privacy, but contrary to the constant privacy budget case, it comes at the cost of relaxation. With zero concentrated differential privacy, there is no need for relaxation, and we prove that the estimation is optimal.

4.Neural State-Dependent Delay Differential Equations

Authors:Thibault Monsel DATAFLOT, TAU, Onofrio Semeraro DATAFLOT, Lionel Mathelin DATAFLOT, Guillaume Charpiat TAU

Abstract: Discontinuities and delayed terms are encountered in the governing equations of a large class of problems ranging from physics, engineering, medicine to economics. These systems are impossible to be properly modelled and simulated with standard Ordinary Differential Equations (ODE), or any data-driven approximation including Neural Ordinary Differential Equations (NODE). To circumvent this issue, latent variables are typically introduced to solve the dynamics of the system in a higher dimensional space and obtain the solution as a projection to the original space. However, this solution lacks physical interpretability. In contrast, Delay Differential Equations (DDEs) and their data-driven, approximated counterparts naturally appear as good candidates to characterize such complicated systems. In this work we revisit the recently proposed Neural DDE by introducing Neural State-Dependent DDE (SDDDE), a general and flexible framework featuring multiple and state-dependent delays. The developed framework is auto-differentiable and runs efficiently on multiple backends. We show that our method is competitive and outperforms other continuous-class models on a wide variety of delayed dynamical systems.

5.logLTN: Differentiable Fuzzy Logic in the Logarithm Space

Authors:Samy Badreddine, Luciano Serafini, Michael Spranger

Abstract: The AI community is increasingly focused on merging logic with deep learning to create Neuro-Symbolic (NeSy) paradigms and assist neural approaches with symbolic knowledge. A significant trend in the literature involves integrating axioms and facts in loss functions by grounding logical symbols with neural networks and operators with fuzzy semantics. Logic Tensor Networks (LTN) is one of the main representatives in this category, known for its simplicity, efficiency, and versatility. However, it has been previously shown that not all fuzzy operators perform equally when applied in a differentiable setting. Researchers have proposed several configurations of operators, trading off between effectiveness, numerical stability, and generalization to different formulas. This paper presents a configuration of fuzzy operators for grounding formulas end-to-end in the logarithm space. Our goal is to develop a configuration that is more effective than previous proposals, able to handle any formula, and numerically stable. To achieve this, we propose semantics that are best suited for the logarithm space and introduce novel simplifications and improvements that are crucial for optimization via gradient-descent. We use LTN as the framework for our experiments, but the conclusions of our work apply to any similar NeSy framework. Our findings, both formal and empirical, show that the proposed configuration outperforms the state-of-the-art and that each of our modifications is essential in achieving these results.

6.Creating user stereotypes for persona development from qualitative data through semi-automatic subspace clustering

Authors:Dannie Korsgaard, Thomas Bjorner, Pernille Krog Sorensen, Paolo Burelli

Abstract: Personas are models of users that incorporate motivations, wishes, and objectives; These models are employed in user-centred design to help design better user experiences and have recently been employed in adaptive systems to help tailor the personalized user experience. Designing with personas involves the production of descriptions of fictitious users, which are often based on data from real users. The majority of data-driven persona development performed today is based on qualitative data from a limited set of interviewees and transformed into personas using labour-intensive manual techniques. In this study, we propose a method that employs the modelling of user stereotypes to automate part of the persona creation process and addresses the drawbacks of the existing semi-automated methods for persona development. The description of the method is accompanied by an empirical comparison with a manual technique and a semi-automated alternative (multiple correspondence analysis). The results of the comparison show that manual techniques differ between human persona designers leading to different results. The proposed algorithm provides similar results based on parameter input, but was more rigorous and will find optimal clusters, while lowering the labour associated with finding the clusters in the dataset. The output of the method also represents the largest variances in the dataset identified by the multiple correspondence analysis.

7.Estimating player completion rate in mobile puzzle games using reinforcement learning

Authors:Jeppe Theiss Kristensen, Arturo Valdivia, Paolo Burelli

Abstract: In this work we investigate whether it is plausible to use the performance of a reinforcement learning (RL) agent to estimate the difficulty measured as the player completion rate of different levels in the mobile puzzle game Lily's Garden.For this purpose we train an RL agent and measure the number of moves required to complete a level. This is then compared to the level completion rate of a large sample of real players.We find that the strongest predictor of player completion rate for a level is the number of moves taken to complete a level of the ~5% best runs of the agent on a given level. A very interesting observation is that, while in absolute terms, the agent is unable to reach human-level performance across all levels, the differences in terms of behaviour between levels are highly correlated to the differences in human behaviour. Thus, despite performing sub-par, it is still possible to use the performance of the agent to estimate, and perhaps further model, player metrics.

8.PhD Thesis: Exploring the role of (self-)attention in cognitive and computer vision architecture

Authors:Mohit Vaishnav

Abstract: We investigate the role of attention and memory in complex reasoning tasks. We analyze Transformer-based self-attention as a model and extend it with memory. By studying a synthetic visual reasoning test, we refine the taxonomy of reasoning tasks. Incorporating self-attention with ResNet50, we enhance feature maps using feature-based and spatial attention, achieving efficient solving of challenging visual reasoning tasks. Our findings contribute to understanding the attentional needs of SVRT tasks. Additionally, we propose GAMR, a cognitive architecture combining attention and memory, inspired by active vision theory. GAMR outperforms other architectures in sample efficiency, robustness, and compositionality, and shows zero-shot generalization on new reasoning tasks.

9.Multi-Agent Deep Reinforcement Learning for Dynamic Avatar Migration in AIoT-enabled Vehicular Metaverses with Trajectory Prediction

Authors:Junlong Chen, Jiawen Kang, Minrui Xu, Zehui Xiong, Dusit Niyato, Chuan Chen, Abbas Jamalipour, Shengli Xie

Abstract: Avatars, as promising digital assistants in Vehicular Metaverses, can enable drivers and passengers to immerse in 3D virtual spaces, serving as a practical emerging example of Artificial Intelligence of Things (AIoT) in intelligent vehicular environments. The immersive experience is achieved through seamless human-avatar interaction, e.g., augmented reality navigation, which requires intensive resources that are inefficient and impractical to process on intelligent vehicles locally. Fortunately, offloading avatar tasks to RoadSide Units (RSUs) or cloud servers for remote execution can effectively reduce resource consumption. However, the high mobility of vehicles, the dynamic workload of RSUs, and the heterogeneity of RSUs pose novel challenges to making avatar migration decisions. To address these challenges, in this paper, we propose a dynamic migration framework for avatar tasks based on real-time trajectory prediction and Multi-Agent Deep Reinforcement Learning (MADRL). Specifically, we propose a model to predict the future trajectories of intelligent vehicles based on their historical data, indicating the future workloads of RSUs.Based on the expected workloads of RSUs, we formulate the avatar task migration problem as a long-term mixed integer programming problem. To tackle this problem efficiently, the problem is transformed into a Partially Observable Markov Decision Process (POMDP) and solved by multiple DRL agents with hybrid continuous and discrete actions in decentralized. Numerical results demonstrate that our proposed algorithm can effectively reduce the latency of executing avatar tasks by around 25% without prediction and 30% with prediction and enhance user immersive experiences in the AIoT-enabled Vehicular Metaverse (AeVeM).

10.DR-HAI: Argumentation-based Dialectical Reconciliation in Human-AI Interactions

Authors:Stylianos Loukas Vasileiou, Ashwin Kumar, William Yeoh, Tran Cao Son, Francesca Toni

Abstract: We introduce DR-HAI -- a novel argumentation-based framework designed to extend model reconciliation approaches, commonly used in explainable AI planning, for enhanced human-AI interaction. By adopting a multi-shot reconciliation paradigm and not assuming a-priori knowledge of the human user's model, DR-HAI enables interactive reconciliation to address knowledge discrepancies between an explainer and an explainee. We formally describe the operational semantics of DR-HAI, provide theoretical guarantees related to termination and success, and empirically evaluate its efficacy. Our findings suggest that DR-HAI offers a promising direction for fostering effective human-AI interactions.

11.FC-KBQA: A Fine-to-Coarse Composition Framework for Knowledge Base Question Answering

Authors:Lingxi Zhang, Jing Zhang, Yanling Wang, Shulin Cao, Xinmei Huang, Cuiping Li, Hong Chen, Juanzi Li

Abstract: The generalization problem on KBQA has drawn considerable attention. Existing research suffers from the generalization issue brought by the entanglement in the coarse-grained modeling of the logical expression, or inexecutability issues due to the fine-grained modeling of disconnected classes and relations in real KBs. We propose a Fine-to-Coarse Composition framework for KBQA (FC-KBQA) to both ensure the generalization ability and executability of the logical expression. The main idea of FC-KBQA is to extract relevant fine-grained knowledge components from KB and reformulate them into middle-grained knowledge pairs for generating the final logical expressions. FC-KBQA derives new state-of-the-art performance on GrailQA and WebQSP, and runs 4 times faster than the baseline.

12.Experiments with Detecting and Mitigating AI Deception

Authors:Ismail Sahbane, Francis Rhys Ward, C Henrik Åslund

Abstract: How to detect and mitigate deceptive AI systems is an open problem for the field of safe and trustworthy AI. We analyse two algorithms for mitigating deception: The first is based on the path-specific objectives framework where paths in the game that incentivise deception are removed. The second is based on shielding, i.e., monitoring for unsafe policies and replacing them with a safe reference policy. We construct two simple games and evaluate our algorithms empirically. We find that both methods ensure that our agent is not deceptive, however, shielding tends to achieve higher reward.